The Bottom line is, you should pick the kind of story that you want to tell, and then make that the focus of your game. When Duty Resets, the PCs are given things like promotion in military ranks, and access to new resources and gear, or better star fighters.Īn example of Duty in the movies is Luke Skywalker's Duty to destroy the Death Star after he joined up with the Rebel Alliance (called Space Superiority).Ħ. Unlike Obligation, the PCs want to get their Duty has high as possible, because once their Duty reaches the cap (100 for the whole Party) everybody's Duty resets to 0. Duty represents the way that each of our PCs serves the Rebellion. In Age of Rebellion, characters select a Duty. As Han's Debt the Jabba increase, he finds himself under more and more pressure to pay Jabba off and deal with his Obligation.ĥ. When the PC's duty reaches a cap (100 for the whole party combined) their obligations become too high, and they become unable to spend the experience they earn in your sessions until after they lower their obligations again.Īn example of Obligation in the movies is the the Debt that Han Solo owes to Jabba the Hutt. The way Obligation works mechanically is that the more Obligations the Party has a whole, the harder it is for them to do things. It has a numerical value, and the PCs can voluntarily take on more Obligation to either A.) Get more Resources or B) as a result of their actions. Now an Obligation is mostly a storytelling mechanic. In Edge of the Empire, before you even pick the species and career of your character, you select an Obligation. The main difference are two story telling mechanics Obligation and Duty.Ĥ. In Fact you can play with both systems, mix and match, and be perfectly fine. The Mechanics between the two games are 90% interchangeable. The expectation of an Age of Rebellion game is that the PCs are part of a larger military structure in the middle of this brutal war.ģ. The Careers in Age of Rebellion are reflective of the greater Galaxy at War:Īce, Commander, Diplomats, Engineers, Soldiers, and Spies. It's about the struggle of the Rebellion against the Empire. Age of Rebellion on the other hand very much about the Rebellion vs The Empire. The Empire is still at War with the Rebellion, the 1st Death Star was recently destroyed, but all of this is happening in the backdrop, rather than being the main call to action.Ģ. There isn't really a limit to the kinds of stories you can tell, but Edge of the Empire definitely has it's own flavor. Mercenaries, Bounty Hunters, Smugglers, Technicians, Colonist, and Explorers.
The focus of the material is people who live on the fringes of Galactic Society: The careers you tend to find represented in Edge of the Empire are often found at home as ordinary civilians in the Galactic Stage, or perhaps even members of criminal organizations. Chances are really good that your PCs will end up resembling the crew of Firefly. Edge of the Empire is a game that is about fringes of Galactic Society. I can pretty much tell you all about Edge of the Empire and Age of Rebellion and explain the differences between the two.ġ.
Ffg age of rebellion free#
I have been GMing Star Wars Edge of the Empire since Free RPG Day 2013, (which was last June).